Save this article to read it later.
Find this story in your accountsSaved for Latersection.
The biggest tip I can give you is that running away is a valid strategy.
I cant speak to scope or length yet, but I can vouch for ambition.
Ellie and Dina ride horses around the Jackson perimeter, scrounging for supplies and dispatching the occasional infected human.
The enemies here are either Runners or Clickers, which will both be familiar toLast of Usveterans.
It was also immediately recognizable as a Naughty Dog product.
At that point in the story, Ellie is in Seattle.
Its here thatPart IIcleverly uses gamers habits from the firstLast of Usagainst them.
But then, so are the opportunities for strategy.
And I havent talked about the dogs yet.
InPart II, W.L.F.
members have trained dogs they use to hunt you down, and boy, are they a problem.
Dogs, unlike humans, can smell Ellie.
If they pick up your trail, all the tall grass in the world cant hide you.
A barking dog will alert all the humans in the area to your presence.
It will also bite your face off.
I died at least six times in the Seattle sequence.
It comes down to who gets lucky, sometimes.